[settings]
my_peds6Count = 7
my_peds6[0]Model = s_m_m_strperf_01
my_peds6[0]Model2 = 0x795AC7A8
my_peds6[0]Positionx = 79.33044
my_peds6[0]Positiony = -739.5372
my_peds6[0]Positionz = 45.09747
my_peds6[0]Heading = 48.00042
my_peds6[0]Task = 1
my_peds6[0]Weapon = CarbineRifle
my_peds6[0]Group = 1
my_peds6[0]SeatPosition = -1
my_peds6[0]my_peds_variation = Custom
my_peds6[0]my_peds_Accuracy = 60
my_peds6[0]my_peds_Health = 800
my_peds6[0]my_peds_Armour = 0
my_peds6[0]my_peds_Invincible = False
my_peds6[0]my_peds_DrivingSpeed = 60
my_peds6[0]my_peds_DrivingStyle = Normal
my_peds6[0]my_peds_CombatEngaugeRange = 30
my_peds6[0]my_peds_CanLeaveGuardRange = False
my_peds6[0]my_peds_GuardRange = 5
my_peds6[0]my_peds_VecFallowDist = 5
my_peds6[0]my_peds_seeingRange = 30
my_peds6[0]my_peds_hearingRange = 60
my_peds6[0]my_peds_group_numb = 0
my_peds6[0]my_peds_Combat_Ability = 10
my_peds6[0]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds6[0]my_peds_can_exit_vehicle = False
my_peds6[0]my_peds_waypoint = 0
my_peds6[0]COMPONENT_FACE_DRAWABLE = 1
my_peds6[0]COMPONENT_FACE_TEXTURE = 0
my_peds6[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[0]COMPONENT_HEAD_TEXTURE = 0
my_peds6[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[0]COMPONENT_HAIR_TEXTURE = 0
my_peds6[0]COMPONENT_TORSO_DRAWABLE = 1
my_peds6[0]COMPONENT_TORSO_TEXTURE = 3
my_peds6[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[0]COMPONENT_LEGS_TEXTURE = 0
my_peds6[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[0]COMPONENT_HANDS_TEXTURE = 0
my_peds6[0]COMPONENT_FEET_DRAWABLE = 0
my_peds6[0]COMPONENT_FEET_TEXTURE = 0
my_peds6[0]COMPONENT_EYES_DRAWABLE = 0
my_peds6[0]COMPONENT_EYES_TEXTURE = 0
my_peds6[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[0]COMPONENT_TASKS_TEXTURE = 0
my_peds6[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[0]PROP_HATS_INDEX = -1
my_peds6[0]PROP_HATS_TEXTURE = -1
my_peds6[0]PROP_GLASSES_INDEX = -1
my_peds6[0]PROP_GLASSES_TEXTURE = -1
my_peds6[0]PROP_EARS_INDEX = -1
my_peds6[0]PROP_EARS_TEXTURE = -1
my_peds6[1]Model = s_m_m_strperf_01
my_peds6[1]Model2 = 0x795AC7A8
my_peds6[1]Positionx = 79.56916
my_peds6[1]Positiony = -737.9236
my_peds6[1]Positionz = 45.09747
my_peds6[1]Heading = 48.0013
my_peds6[1]Task = 1
my_peds6[1]Weapon = GrenadeLauncher
my_peds6[1]Group = 1
my_peds6[1]SeatPosition = -1
my_peds6[1]my_peds_variation = Custom
my_peds6[1]my_peds_Accuracy = 60
my_peds6[1]my_peds_Health = 800
my_peds6[1]my_peds_Armour = 0
my_peds6[1]my_peds_Invincible = False
my_peds6[1]my_peds_DrivingSpeed = 60
my_peds6[1]my_peds_DrivingStyle = Normal
my_peds6[1]my_peds_CombatEngaugeRange = 30
my_peds6[1]my_peds_CanLeaveGuardRange = False
my_peds6[1]my_peds_GuardRange = 5
my_peds6[1]my_peds_VecFallowDist = 5
my_peds6[1]my_peds_seeingRange = 30
my_peds6[1]my_peds_hearingRange = 60
my_peds6[1]my_peds_group_numb = 0
my_peds6[1]my_peds_Combat_Ability = 10
my_peds6[1]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds6[1]my_peds_can_exit_vehicle = False
my_peds6[1]my_peds_waypoint = 0
my_peds6[1]COMPONENT_FACE_DRAWABLE = 1
my_peds6[1]COMPONENT_FACE_TEXTURE = 1
my_peds6[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[1]COMPONENT_HEAD_TEXTURE = 0
my_peds6[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[1]COMPONENT_HAIR_TEXTURE = 0
my_peds6[1]COMPONENT_TORSO_DRAWABLE = 1
my_peds6[1]COMPONENT_TORSO_TEXTURE = 2
my_peds6[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[1]COMPONENT_LEGS_TEXTURE = 0
my_peds6[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[1]COMPONENT_HANDS_TEXTURE = 0
my_peds6[1]COMPONENT_FEET_DRAWABLE = 0
my_peds6[1]COMPONENT_FEET_TEXTURE = 0
my_peds6[1]COMPONENT_EYES_DRAWABLE = 0
my_peds6[1]COMPONENT_EYES_TEXTURE = 0
my_peds6[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[1]COMPONENT_TASKS_TEXTURE = 0
my_peds6[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[1]PROP_HATS_INDEX = -1
my_peds6[1]PROP_HATS_TEXTURE = -1
my_peds6[1]PROP_GLASSES_INDEX = -1
my_peds6[1]PROP_GLASSES_TEXTURE = -1
my_peds6[1]PROP_EARS_INDEX = -1
my_peds6[1]PROP_EARS_TEXTURE = -1
my_peds6[2]Model = s_m_m_strperf_01
my_peds6[2]Model2 = 0x795AC7A8
my_peds6[2]Positionx = 78.88088
my_peds6[2]Positiony = -736.7637
my_peds6[2]Positionz = 45.09539
my_peds6[2]Heading = 47.99991
my_peds6[2]Task = 1
my_peds6[2]Weapon = GrenadeLauncher
my_peds6[2]Group = 1
my_peds6[2]SeatPosition = -1
my_peds6[2]my_peds_variation = Custom
my_peds6[2]my_peds_Accuracy = 60
my_peds6[2]my_peds_Health = 800
my_peds6[2]my_peds_Armour = 0
my_peds6[2]my_peds_Invincible = False
my_peds6[2]my_peds_DrivingSpeed = 60
my_peds6[2]my_peds_DrivingStyle = Normal
my_peds6[2]my_peds_CombatEngaugeRange = 30
my_peds6[2]my_peds_CanLeaveGuardRange = False
my_peds6[2]my_peds_GuardRange = 5
my_peds6[2]my_peds_VecFallowDist = 5
my_peds6[2]my_peds_seeingRange = 30
my_peds6[2]my_peds_hearingRange = 60
my_peds6[2]my_peds_group_numb = 0
my_peds6[2]my_peds_Combat_Ability = 10
my_peds6[2]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds6[2]my_peds_can_exit_vehicle = False
my_peds6[2]my_peds_waypoint = 0
my_peds6[2]COMPONENT_FACE_DRAWABLE = 0
my_peds6[2]COMPONENT_FACE_TEXTURE = 0
my_peds6[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[2]COMPONENT_HEAD_TEXTURE = 0
my_peds6[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[2]COMPONENT_HAIR_TEXTURE = 0
my_peds6[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[2]COMPONENT_TORSO_TEXTURE = 0
my_peds6[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[2]COMPONENT_LEGS_TEXTURE = 0
my_peds6[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[2]COMPONENT_HANDS_TEXTURE = 0
my_peds6[2]COMPONENT_FEET_DRAWABLE = 0
my_peds6[2]COMPONENT_FEET_TEXTURE = 0
my_peds6[2]COMPONENT_EYES_DRAWABLE = 0
my_peds6[2]COMPONENT_EYES_TEXTURE = 0
my_peds6[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[2]COMPONENT_TASKS_TEXTURE = 0
my_peds6[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[2]PROP_HATS_INDEX = -1
my_peds6[2]PROP_HATS_TEXTURE = -1
my_peds6[2]PROP_GLASSES_INDEX = -1
my_peds6[2]PROP_GLASSES_TEXTURE = -1
my_peds6[2]PROP_EARS_INDEX = -1
my_peds6[2]PROP_EARS_TEXTURE = -1
my_peds6[3]Model = s_m_m_strperf_01
my_peds6[3]Model2 = 0x795AC7A8
my_peds6[3]Positionx = 437.2831
my_peds6[3]Positiony = -983.0181
my_peds6[3]Positionz = 30.69862
my_peds6[3]Heading = 48.00066
my_peds6[3]Task = 1
my_peds6[3]Weapon = GrenadeLauncher
my_peds6[3]Group = 1
my_peds6[3]SeatPosition = -1
my_peds6[3]my_peds_variation = Custom
my_peds6[3]my_peds_Accuracy = 60
my_peds6[3]my_peds_Health = 800
my_peds6[3]my_peds_Armour = 0
my_peds6[3]my_peds_Invincible = False
my_peds6[3]my_peds_DrivingSpeed = 60
my_peds6[3]my_peds_DrivingStyle = Normal
my_peds6[3]my_peds_CombatEngaugeRange = 30
my_peds6[3]my_peds_CanLeaveGuardRange = False
my_peds6[3]my_peds_GuardRange = 5
my_peds6[3]my_peds_VecFallowDist = 5
my_peds6[3]my_peds_seeingRange = 30
my_peds6[3]my_peds_hearingRange = 60
my_peds6[3]my_peds_group_numb = 0
my_peds6[3]my_peds_Combat_Ability = 10
my_peds6[3]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds6[3]my_peds_can_exit_vehicle = False
my_peds6[3]my_peds_waypoint = 0
my_peds6[3]COMPONENT_FACE_DRAWABLE = 2
my_peds6[3]COMPONENT_FACE_TEXTURE = 0
my_peds6[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[3]COMPONENT_HEAD_TEXTURE = 0
my_peds6[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[3]COMPONENT_HAIR_TEXTURE = 0
my_peds6[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[3]COMPONENT_TORSO_TEXTURE = 0
my_peds6[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[3]COMPONENT_LEGS_TEXTURE = 0
my_peds6[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[3]COMPONENT_HANDS_TEXTURE = 0
my_peds6[3]COMPONENT_FEET_DRAWABLE = 0
my_peds6[3]COMPONENT_FEET_TEXTURE = 0
my_peds6[3]COMPONENT_EYES_DRAWABLE = 0
my_peds6[3]COMPONENT_EYES_TEXTURE = 0
my_peds6[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[3]COMPONENT_TASKS_TEXTURE = 0
my_peds6[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[3]PROP_HATS_INDEX = -1
my_peds6[3]PROP_HATS_TEXTURE = -1
my_peds6[3]PROP_GLASSES_INDEX = -1
my_peds6[3]PROP_GLASSES_TEXTURE = -1
my_peds6[3]PROP_EARS_INDEX = -1
my_peds6[3]PROP_EARS_TEXTURE = -1
my_peds6[4]Model = u_m_y_prisoner_01
my_peds6[4]Model2 = 0x7B9B4BC0
my_peds6[4]Positionx = 567.4102
my_peds6[4]Positiony = -1077.679
my_peds6[4]Positionz = 10.27199
my_peds6[4]Heading = 21.09546
my_peds6[4]Task = 20
my_peds6[4]Weapon = Pistol
my_peds6[4]Group = 1
my_peds6[4]SeatPosition = -1
my_peds6[4]my_peds_variation = Default
my_peds6[4]my_peds_Accuracy = 60
my_peds6[4]my_peds_Health = 800
my_peds6[4]my_peds_Armour = 0
my_peds6[4]my_peds_Invincible = False
my_peds6[4]my_peds_DrivingSpeed = 60
my_peds6[4]my_peds_DrivingStyle = Normal
my_peds6[4]my_peds_CombatEngaugeRange = 30
my_peds6[4]my_peds_CanLeaveGuardRange = True
my_peds6[4]my_peds_GuardRange = 5
my_peds6[4]my_peds_VecFallowDist = 5
my_peds6[4]my_peds_seeingRange = 30
my_peds6[4]my_peds_hearingRange = 60
my_peds6[4]my_peds_group_numb = 0
my_peds6[4]my_peds_Combat_Ability = 10
my_peds6[4]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds6[4]my_peds_can_exit_vehicle = False
my_peds6[4]my_peds_waypoint = 3
my_peds6[4]COMPONENT_FACE_DRAWABLE = 0
my_peds6[4]COMPONENT_FACE_TEXTURE = 0
my_peds6[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[4]COMPONENT_HEAD_TEXTURE = 0
my_peds6[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[4]COMPONENT_HAIR_TEXTURE = 0
my_peds6[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[4]COMPONENT_TORSO_TEXTURE = 0
my_peds6[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[4]COMPONENT_LEGS_TEXTURE = 0
my_peds6[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[4]COMPONENT_HANDS_TEXTURE = 0
my_peds6[4]COMPONENT_FEET_DRAWABLE = 0
my_peds6[4]COMPONENT_FEET_TEXTURE = 0
my_peds6[4]COMPONENT_EYES_DRAWABLE = 0
my_peds6[4]COMPONENT_EYES_TEXTURE = 0
my_peds6[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[4]COMPONENT_TASKS_TEXTURE = 0
my_peds6[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[4]PROP_HATS_INDEX = -1
my_peds6[4]PROP_HATS_TEXTURE = -1
my_peds6[4]PROP_GLASSES_INDEX = -1
my_peds6[4]PROP_GLASSES_TEXTURE = -1
my_peds6[4]PROP_EARS_INDEX = -1
my_peds6[4]PROP_EARS_TEXTURE = -1
my_peds6[5]Model = u_m_y_prisoner_01
my_peds6[5]Model2 = 0x7B9B4BC0
my_peds6[5]Positionx = 569.8322
my_peds6[5]Positiony = -957.0108
my_peds6[5]Positionz = 10.6138
my_peds6[5]Heading = 21.00038
my_peds6[5]Task = 20
my_peds6[5]Weapon = Pistol
my_peds6[5]Group = 1
my_peds6[5]SeatPosition = -1
my_peds6[5]my_peds_variation = Default
my_peds6[5]my_peds_Accuracy = 60
my_peds6[5]my_peds_Health = 800
my_peds6[5]my_peds_Armour = 0
my_peds6[5]my_peds_Invincible = False
my_peds6[5]my_peds_DrivingSpeed = 60
my_peds6[5]my_peds_DrivingStyle = Normal
my_peds6[5]my_peds_CombatEngaugeRange = 30
my_peds6[5]my_peds_CanLeaveGuardRange = True
my_peds6[5]my_peds_GuardRange = 5
my_peds6[5]my_peds_VecFallowDist = 5
my_peds6[5]my_peds_seeingRange = 30
my_peds6[5]my_peds_hearingRange = 60
my_peds6[5]my_peds_group_numb = 0
my_peds6[5]my_peds_Combat_Ability = 10
my_peds6[5]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds6[5]my_peds_can_exit_vehicle = False
my_peds6[5]my_peds_waypoint = 8
my_peds6[5]COMPONENT_FACE_DRAWABLE = 0
my_peds6[5]COMPONENT_FACE_TEXTURE = 0
my_peds6[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[5]COMPONENT_HEAD_TEXTURE = 0
my_peds6[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[5]COMPONENT_HAIR_TEXTURE = 0
my_peds6[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[5]COMPONENT_TORSO_TEXTURE = 0
my_peds6[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[5]COMPONENT_LEGS_TEXTURE = 0
my_peds6[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[5]COMPONENT_HANDS_TEXTURE = 0
my_peds6[5]COMPONENT_FEET_DRAWABLE = 0
my_peds6[5]COMPONENT_FEET_TEXTURE = 0
my_peds6[5]COMPONENT_EYES_DRAWABLE = 0
my_peds6[5]COMPONENT_EYES_TEXTURE = 0
my_peds6[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[5]COMPONENT_TASKS_TEXTURE = 0
my_peds6[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[5]PROP_HATS_INDEX = -1
my_peds6[5]PROP_HATS_TEXTURE = -1
my_peds6[5]PROP_GLASSES_INDEX = -1
my_peds6[5]PROP_GLASSES_TEXTURE = -1
my_peds6[5]PROP_EARS_INDEX = -1
my_peds6[5]PROP_EARS_TEXTURE = -1
my_peds6[6]Model = u_m_y_prisoner_01
my_peds6[6]Model2 = 0x7B9B4BC0
my_peds6[6]Positionx = 612.7684
my_peds6[6]Positiony = -956.7693
my_peds6[6]Positionz = 10.60834
my_peds6[6]Heading = 20.66724
my_peds6[6]Task = 20
my_peds6[6]Weapon = Pistol
my_peds6[6]Group = 1
my_peds6[6]SeatPosition = -1
my_peds6[6]my_peds_variation = Default
my_peds6[6]my_peds_Accuracy = 60
my_peds6[6]my_peds_Health = 800
my_peds6[6]my_peds_Armour = 0
my_peds6[6]my_peds_Invincible = False
my_peds6[6]my_peds_DrivingSpeed = 60
my_peds6[6]my_peds_DrivingStyle = Normal
my_peds6[6]my_peds_CombatEngaugeRange = 30
my_peds6[6]my_peds_CanLeaveGuardRange = True
my_peds6[6]my_peds_GuardRange = 5
my_peds6[6]my_peds_VecFallowDist = 5
my_peds6[6]my_peds_seeingRange = 30
my_peds6[6]my_peds_hearingRange = 60
my_peds6[6]my_peds_group_numb = 0
my_peds6[6]my_peds_Combat_Ability = 10
my_peds6[6]my_peds_senario = WORLD_HUMAN_SMOKING
my_peds6[6]my_peds_can_exit_vehicle = False
my_peds6[6]my_peds_waypoint = 5
my_peds6[6]COMPONENT_FACE_DRAWABLE = 0
my_peds6[6]COMPONENT_FACE_TEXTURE = 0
my_peds6[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[6]COMPONENT_HEAD_TEXTURE = 0
my_peds6[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[6]COMPONENT_HAIR_TEXTURE = 0
my_peds6[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[6]COMPONENT_TORSO_TEXTURE = 0
my_peds6[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[6]COMPONENT_LEGS_TEXTURE = 0
my_peds6[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[6]COMPONENT_HANDS_TEXTURE = 0
my_peds6[6]COMPONENT_FEET_DRAWABLE = 0
my_peds6[6]COMPONENT_FEET_TEXTURE = 0
my_peds6[6]COMPONENT_EYES_DRAWABLE = 0
my_peds6[6]COMPONENT_EYES_TEXTURE = 0
my_peds6[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[6]COMPONENT_TASKS_TEXTURE = 0
my_peds6[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[6]PROP_HATS_INDEX = -1
my_peds6[6]PROP_HATS_TEXTURE = -1
my_peds6[6]PROP_GLASSES_INDEX = -1
my_peds6[6]PROP_GLASSES_TEXTURE = -1
my_peds6[6]PROP_EARS_INDEX = -1
my_peds6[6]PROP_EARS_TEXTURE = -1

